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Ryzom beta client5/26/2023 ![]() ![]() I’m not a numbers guy, but clearly people are probably aware that I chose Asheron’s Call over EverQuest and Ultima, so clearly I’m fine with a smaller playerbase for exactly the reasons Bree mentioned: easier to get to know the community and devs. Andrew Ross dengarsw): Man, this is a toughy. What’s the smallest MMO you’re willing to play, and why? After all, if the game has just a few thousand people, it’s much easier to get to know a large slice of them, plus have your voice heard by the developers and actually influence the gameworld.įor this week’s Massively Overthinking, I’ve asked the writers to reflect on the smallest MMOs they have played, and then consider how big an MMO has to be in terms of playerbase that they’d consider playing it now. And some MMO gamers actually prefer those sorts of titles. Sure, they’d like to be bigger, but they’re holding steady and know how to work the playerbase they do have rather than constantly alienate their current customers in search of new customers. ![]() We could also rattle off some smaller MMOs that seem to be moving along just fine, with bills paid. We all know that there’s a stigma attached to little games the big games with big servers and millions of players feel safer, and nowadays people just assume a small MMO has one foot in the grave. A comment on Reddit about the current size and viability of Kritika Online got me thinking about MMO playerbases in general lately. ![]()
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